* Fixed an issue where Balamus Indaren's corpse would sometimes disapear, and thus making it impossible to get hold of the Black Pearl Amulet. You guys have requested me to bring these features back, and I've listened. * Damage Health is now available for spellmaking and enchantning. * You can now travel from Tel Fyr to Tel Aruhn, and the other way around. Q: Am I restricted to being only able to transform into a werewolf on Solstheim or can I do it anywhere? * Added armor joints to several armors. * Removed the Swamp Troll due to its animation being completely broken at times. * Service providers (traders, smiths, pawnbrokers etc) will no longer outright attack if you happen to steal an item of little worth, although they will attack you if you keep stealing. With that said I think I'm pretty happy with the balance in 5.3, and it's likely that balance changes will be few and far between from now on. The Ghostgate has been expanded somewhat, and now features more buildings, clutter and places to go. * New icon and texture for Dreugh Warlord's Cuirass. She was added in a previous update, but the box for training was unticked. * Fixed an issue where you couldn't access the lower level in Ald Redaynia, Tower. See below for archive and game file list. * The Hawkmoth Legion Garrison has recieved a small overhaul, making the interior more detailed and lively.
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